Built for real-world exploration.
Everything you need to get people exploring: verify presence, layer game mechanics on the world, reward exploration with real prizes, and keep hundreds of players moving through the same hunt safely.
You choose how each waypoint is verified.
GPS alone, or GPS plus a marker the player has to find and scan on the spot. Choose waypoint by waypoint and mix both in one hunt.
GPS only
Where the phone says it is.
- You set up
- Nothing. Drop the waypoint on the map.
- The player
- Steps inside the 15 m circle and taps Verify.
- It proves
- The phone was at the spot.
- Anti-cheat
- Basic. Phones that report a faked location are turned away, but a determined cheat can still spoof GPS.
- Best for
- Family walks, trails across a city, and relaxed hunts where nobody gains from cheating.
GPS geofenceGPS + a marker
Something to find, and proof they're there.
- You set up
- Hide a QR sticker, NFC tag or BLE beacon inside the circle, with a clue to where it is.
- The player
- Finds it and scans it. A beacon is picked up hands-free.
- In the game
- A search on the spot. A marker can hold its own treasure, revealed when it's scanned, and quests can ask players to scan it.
- It proves
- The player was really there: they found the exact object you hid.
- Anti-cheat
- Strong. A faked GPS position is not enough, because the marker has to be scanned on the spot.
- Best for
- Competitive hunts, valuable prizes, and waypoints where the search is the fun.
QR code
NFC tag
BLE beaconOfficial QR stickers and Bluetooth beacons are available on our store.
Turn a walk into a game.
An optional layer of full game mechanics on top of any hunt. Location-only hunts stay first-class.
Quiz & code challenges
Multiple-choice questions or secret passphrases, graded instantly. Challenges can gate a waypoint, hide a treasure's identity until solved, or block a quest, with creator-set retry cooldowns from 1 minute to 24 hours.
Quests with objectives
Storylines discovered as you play: reach a waypoint, scan a marker, collect an item, solve a challenge. Finish the chain to earn rewards: a treasure, an item, an unlocked waypoint, even an early extraction.
Items & inventory
Keys and tools picked up along the way, kept in their own inventory, separate from your treasure backpack. Some challenges only open with the right item in hand.
Clues & logs
Hints reveal themselves as you progress and file into your clue log automatically. Quests get their own quest log, so long hunts stay navigable.
Creators manage everything in dedicated vaults (Progress Markers, Treasures, Challenges and Items) and reuse them across hunts.
Designed for fair, repeatable play.
Built-in limits so a single player can't sweep the map clean of every reward.
Tight 15 m geofence
Players must be physically inside the waypoint to interact: no drive-by scans, no proxy completions.
Virtual backpack, 10 slots
Claimed treasures ride in your backpack for the session: returned to the hunt if you time out or abandon, permanently yours only on successful extraction. Then the creator ships the real prize.
One reward per waypoint per session
Even with multiple treasures hanging off a waypoint's progress markers, a player can only pocket one per visit. The rest stay in play.
FIFO joining queue
Hunts with a participant cap automatically queue new players in arrival order and admit them as slots open.
Extraction buffer time
When a creator ends an open-ended hunt, every active player gets a buffer window to reach an extraction waypoint and keep their loot.
Extraction waypoints & session duration
Every hunt has at least one exit. Creators can also set a per-player session duration: a personal countdown to extract once you've joined.
Social from the ground up.
Hunts live in a feed, creators build audiences, and every adventure leaves a trail.
Feed & filters
Released hunts appear as rich cards. Filter by gameplay, duration, waypoints, distance from you, participants and rewards still available.
Votes, comments & follows
Upvotes come from players who actually joined. Comment threads with photos, creator profiles with stats, follow and message the creators you like.
Journal
Your personal activity log: hunts joined, waypoints completed, treasures claimed and extracted, day by day.


